TY - GEN
T1 - A conceptual research agenda and quantification framework for the relationship between science-fiction media and human-computer interaction
AU - Jordan, Philipp
AU - Mubin, Omar
AU - Silva, Paula Alexandra
PY - 2016
Y1 - 2016
N2 - The use of science-fiction movies and series to stimulate and generate real-world technological innovations and devices is often utilized by Human-Computer Interaction researchers, user experience professionals and science educators. It is widely acknowledged that science-fiction has had an impact on the development of interactive technology. However, this impact has neither been fully conceptually developed nor quantitatively determined. This research aims to provide a conceptual research agenda for the relationship between science-fiction and Human-Computer Interaction. To advance this agenda, we introduce a possible quantification framework utilizing scientometric analysis, in particular, citation- and keyword analysis of peer-reviewed publications in Computer Science to quantify the reciprocal connection of science-fiction media and Human-Computer Interaction.
AB - The use of science-fiction movies and series to stimulate and generate real-world technological innovations and devices is often utilized by Human-Computer Interaction researchers, user experience professionals and science educators. It is widely acknowledged that science-fiction has had an impact on the development of interactive technology. However, this impact has neither been fully conceptually developed nor quantitatively determined. This research aims to provide a conceptual research agenda for the relationship between science-fiction and Human-Computer Interaction. To advance this agenda, we introduce a possible quantification framework utilizing scientometric analysis, in particular, citation- and keyword analysis of peer-reviewed publications in Computer Science to quantify the reciprocal connection of science-fiction media and Human-Computer Interaction.
KW - creative ability
KW - human-computer interaction
KW - science fiction
UR - http://handle.uws.edu.au:8081/1959.7/uws:36164
UR - http://2016.hci.international/
U2 - 10.1007/978-3-319-40548-3_9
DO - 10.1007/978-3-319-40548-3_9
M3 - Conference Paper
SN - 9783319405476
SP - 52
EP - 57
BT - HCI International 2016: Posters' Extended Abstracts: 18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings, Part I
PB - Springer
T2 - International Conference on Human-Computer Interaction
Y2 - 17 July 2016
ER -