Abstract
Approaches to the construction of agents that are to engage in competitive negotiation are often founded on game theory. In such an approach the agents are endowed with utility functions and assumed to be utility optimisers. In practice the utility function is derived in the context of massive uncertainties both in terms of the agent's priorities and of the raw data or information. To address this issue we propose an agent architecture that is founded on information theory, and that manages uncertainty with entropy-based inference. Our negotiating agent engages in multi-issue bilateral negotiation in a dynamic information-rich environment. The agent strives to make informed decisions. The agent may assume that the integrity of some of its information decays with time, and that a negotiation may break down under certain conditions. The agent makes no assumptions about the internals of its opponent - it focuses only on the signals that it receives. It constructs two probability distributions over the set of all deals. First the probability that its opponent will accept a deal, and second that a deal will prove to be acceptable to it in time.
Original language | English |
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Title of host publication | Enterprise Information Systems: 8th International Conference, ICEIS 2006, Paphos, Cyprus, May 23-27, 2006 |
Publisher | Springer |
Number of pages | 8 |
ISBN (Print) | 9783540775812 |
Publication status | Published - 2008 |
Event | International Conference on Enterprise Information Systems - Duration: 1 Jan 2011 → … |
Conference
Conference | International Conference on Enterprise Information Systems |
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Period | 1/01/11 → … |
Keywords
- artificial intelligence
- multiagent systems
- negotiation
- decision support systems
- game theory
- information theory