Abstract
Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which employ a mental model of their environment and which reason about their actions as a means to achieve their goals. Applications of this programming paradigm include autonomous software agents, mobile robots with high-level reasoning capabilities, and General Game Playing. These lecture notes give an in-depth introduction to the current state-of-the-art in action programming.
| Original language | English |
|---|---|
| Place of Publication | U.S. |
| Publisher | Morgan & Claypool |
| Number of pages | 99 |
| ISBN (Print) | 9781598295443 |
| DOIs | |
| Publication status | Published - 2008 |
Bibliographical note
Copyright © 2008 by Morgan & ClaypoolFingerprint
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