(A)morally demanding game? : an exploration of moral decision-making in a purpose-made video game

Sarah E. Hodge, Jacqui Taylor, John McAlaney

Research output: Contribution to journalArticlepeer-review

8 Citations (Scopus)
4 Downloads (Pure)

Abstract

A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4-6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
Original languageEnglish
Pages (from-to)213-225
Number of pages13
JournalMedia and Communication
Volume7
Issue number4
DOIs
Publication statusPublished - 2019

Open Access - Access Right Statement

© 2019 by the authors; licensee Cogitatio (Lisbon, Portugal). This article is licensed under a Creative Commons Attribution 4.0 International License (CC BY) https://creativecommons.org/licenses/by/4.0/.

Keywords

  • decision making
  • ethics
  • undergraduates
  • video games

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