Abstract
In this paper, we present our idea about applying an adaptive social mobile agent in a game based scenario to support foreign language vocabulary learning. We hypothesize that through implementing an adaptive agent, we may mitigate the problem of a loss in child engagement or may also prolong the time a child takes to lose interest. We then present details on architecture and implementation of an adaptive social mobile agent.
| Original language | English |
|---|---|
| Title of host publication | HRI̢۪16: The Eleventh ACM/IEEE International Conference on Human Robot Interation: Proceedings, March 7-10, 2016, Christchurch, NZ |
| Publisher | IEEE |
| Pages | 407-408 |
| Number of pages | 2 |
| ISBN (Print) | 9781467383707 |
| Publication status | Published - 2016 |
| Event | ACM/IEEE International Conference on Human-Robot Interaction - Duration: 7 Mar 2016 → … |
Conference
| Conference | ACM/IEEE International Conference on Human-Robot Interaction |
|---|---|
| Period | 7/03/16 → … |
Keywords
- artificial intelligence
- human-computer interaction
- intelligent agents (computer software)
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