Brain-computer interface : next generation thought controlled distributed video game development platform

Payam Aghaei Pour, Tauseef Gulrez, Omar AIZoubi, Gaetano Gargiulo, Rafael A. Calvo

    Research output: Chapter in Book / Conference PaperConference Paperpeer-review

    31 Citations (Scopus)

    Abstract

    In this paper we present a system that uses the human ability to control a video game on a mobile device using electroencephalographic (EEG) Mu rhythms. The signals were obtained using a specially designed electrode cap and equipment, and sent through a Bluetooth connection to a pc that processes it in real time. The signal was then mapped onto two control signals and sent through wireless connection to a mobile gaming device BreakOut. We have also investigated the human's ability to play the video game by manipulating neuronal motor cortex activity in the presence of a visual feedback environment. The participants played the video game by using their thoughts only with up to 80% accuracy over controlling the target.
    Original languageEnglish
    Title of host publicationCIG '08: 2008 IEEE Symposium on Computational Intelligence and Games, Perth, Australia, 15-18 December 2008
    PublisherIEEE
    Pages251-257
    Number of pages7
    ISBN (Print)9781424429745
    DOIs
    Publication statusPublished - 2008
    EventIEEE Symposium on Computational Intelligence and Games -
    Duration: 15 Dec 2008 → …

    Conference

    ConferenceIEEE Symposium on Computational Intelligence and Games
    Period15/12/08 → …

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