Abstract
In this paper we present a system that uses the human ability to control a video game on a mobile device using electroencephalographic (EEG) Mu rhythms. The signals were obtained using a specially designed electrode cap and equipment, and sent through a Bluetooth connection to a pc that processes it in real time. The signal was then mapped onto two control signals and sent through wireless connection to a mobile gaming device BreakOut. We have also investigated the human's ability to play the video game by manipulating neuronal motor cortex activity in the presence of a visual feedback environment. The participants played the video game by using their thoughts only with up to 80% accuracy over controlling the target.
| Original language | English |
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| Title of host publication | CIG '08: 2008 IEEE Symposium on Computational Intelligence and Games, Perth, Australia, 15-18 December 2008 |
| Publisher | IEEE |
| Pages | 251-257 |
| Number of pages | 7 |
| ISBN (Print) | 9781424429745 |
| DOIs | |
| Publication status | Published - 2008 |
| Event | IEEE Symposium on Computational Intelligence and Games - Duration: 15 Dec 2008 → … |
Conference
| Conference | IEEE Symposium on Computational Intelligence and Games |
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| Period | 15/12/08 → … |