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Bridging Between the Past and Future Using Emerging Technologies

Research output: Creative WorksExhibition

Abstract

This project uses virtual reality technology to create a simulated environment of the last cone-shaped settlement. It places the user inside the real-world context of this settlement, to experience the level of changes that Kandovan has gone through. This project aims to raise awareness about the heritage and traditional communities which their longevity and resilience are endangered by human activities such as war, local conflicts, and tourism; To inspire a sustainable future environment for these communities, including their social, economic, and environment aspects, through promoting sustainable development, using emerging and digital technologies.
Original languageEnglish
Place of PublicationBrisbane, Qld.
Publisherhttps://eprints.qut.edu.au/225596/
Size1
Publication statusPublished - 2019
EventIMPACT Exhibition (advertised date: 1/09/2019 : Rooms D106 – D108, D Block, Gardens Point Campus, QUT) -
Duration: 30 Sept 2019 → …

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 8 - Decent Work and Economic Growth
    SDG 8 Decent Work and Economic Growth
  2. SDG 12 - Responsible Consumption and Production
    SDG 12 Responsible Consumption and Production

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