Cartoon image vectorization based on shape subdivision

Ju Jia Zou, Hong Yan

    Research output: Chapter in Book / Conference PaperConference Paperpeer-review

    30 Citations (Scopus)

    Abstract

    ![CDATA[This paper presents a non-pixel-based skeletonizataon method for vectorizing cartoon images. The constrained Delaunay triangulation technique is applied to subdivide a shape into a set of non-overlapping triangles. Then, certain triangles in the triangulation are merged to remove artifacts. The skeleton of a shape is obtained from the skeletons of its constituent parts. Experiment results show that the proposed method is more accurate and efficient than a typical thinning method.]]
    Original languageEnglish
    Title of host publicationProceedings of Computer Graphics International 2001 (CGI 2001), 3-6 July 2001, City University of Hong Kong, Hong Kong
    PublisherIEEE
    Pages225-231
    Number of pages7
    ISBN (Print)769510078
    Publication statusPublished - 2001
    EventComputer Graphics International -
    Duration: 3 Jul 2001 → …

    Publication series

    Name
    ISSN (Print)1530-1052

    Conference

    ConferenceComputer Graphics International
    Period3/07/01 → …

    Keywords

    • computer animation
    • constrained Delaunay triangulation
    • image processing
    • skeletonization
    • thinning

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