Decomposition of multi-player games

Dengji Zhao, Stephan Schiffel, Michael Thielscher

    Research output: Chapter in Book / Conference PaperConference Paperpeer-review

    8 Citations (Scopus)

    Abstract

    ![CDATA[Research in General Game Playing aims at building systems that learn to play unknown games without human intervention. We contribute to this endeavour by generalising the established technique of decomposition from AI Planning to multi-player games. To this end, we present a method for the automatic decomposition of previously unknown games into independent subgames, and we show how a general game player can exploit a successful decomposition for game tree search.]]
    Original languageEnglish
    Title of host publicationProceedings AI 2009: Advances in Artificial Intelligence: 22nd Australasian Joint Conference, Melbourne, Australia, December 1-4, 2009
    PublisherSpringer
    Pages475-484
    Number of pages10
    ISBN (Print)9783642104381
    DOIs
    Publication statusPublished - 2009
    EventAustralasian Joint Conference on Artificial Intelligence -
    Duration: 1 Dec 2013 → …

    Publication series

    Name
    ISSN (Print)0302-9743

    Conference

    ConferenceAustralasian Joint Conference on Artificial Intelligence
    Period1/12/13 → …

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