Design of a videogame to explore morality

Sarah Hodge, Jacqui Taylor, John McAlaney, Christos Gatzidis

Research output: Chapter in Book / Conference PaperConference Paperpeer-review

Abstract

![CDATA[A number of video games involve moral narratives or require the player to make moral decisions and research from psychologists has helped to understand the effects video game content can have on how individuals behave. Recent research has started to examine the role of morality in video games: however, there are many inconsistencies in the findings. We propose that some of these inconsistencies could be due to using commercial video games for research purposes, which contain biases such as familiarity with the game and favourite characters. The process of playing video games requires consideration of Human Computer Interaction (HCI); i.e., how the game is designed and then how it is received by the player. The aim of this poster is to highlight the work being conducted to design a game in order to investigate how moral decisions are made in video games. The design of video games usually draws on an understanding of HCI to produce play that is entertaining and engaging for the player. The game development process in this research draws on a fusion of psychology and HCI, and by drawing on theories of morality the design of the game will be grounded in psychology, as well as entertainment. Through fusing video game design principles, HCI and psychology, this work is novel in terms of a methodological as well as theoretical contribution to the area.]]
Original languageEnglish
Title of host publicationProceedings of the 30th International BCS Human Computer Interaction Conference (HCI 2016), Bournemouth University, Poole, UK, 11 - 15 July 2016
PublisherBCS Learning and Development
Number of pages3
Publication statusPublished - 2016
EventInternational Conference on Human-Computer Interaction -
Duration: 17 Jul 2016 → …

Conference

ConferenceInternational Conference on Human-Computer Interaction
Period17/07/16 → …

Open Access - Access Right Statement

© Thackray et al. This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license_visit http://creativecommons.org/licenses/by/4.0/

Keywords

  • design
  • ethics
  • interactive computer graphics
  • video games

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