Euclidean representation of 3D electronic institutions : automatic generation

Anton Bogdanovych, Sara Drago

    Research output: Chapter in Book / Conference PaperConference Paper

    Abstract

    In this paper we present the 3D Electronic Institutions metaphor and show how it can be used for the specification of highly secure Virtual Worlds and how 3D Virtual Worlds can be automatically generated from this specification. To achieve the generation task we propose an algorithm for automatic transformation of the Performative Structure graph into a 3D Virtual World, using the rectangular dualization technique. The nodes of the initial graph are transformed into rooms, the connecting arcs between nodes determine which rooms have to be placed next to each other and define the positions of the doors connecting those rooms. The proposed algorithm is sufficiently general to be used for transforming any planar graph into a 3D Virtual World.
    Original languageEnglish
    Title of host publicationAVI 2006: Proceedings of the 8th International Working Conference on Advanced Visual Interfaces
    PublisherACM Press
    Number of pages4
    Publication statusPublished - 2006
    EventInternational Working Conference on Advanced Visual Interfaces -
    Duration: 21 May 2012 → …

    Conference

    ConferenceInternational Working Conference on Advanced Visual Interfaces
    Period21/05/12 → …

    Keywords

    • algorithms
    • design
    • visual programming (computer science)
    • representations of graphs
    • 3D Electronic Institutions
    • rectangular dualization

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