Abstract
![CDATA[In this paper we propose an algorithm for automatic transformation of a graph into a 3D Virtual World and its Euclidean map, using the rectangular dualization technique. The nodes of the initial graph are transformed into rooms, the connecting arcs between nodes determine which rooms have to be placed next to each other and define the positions of the doors connecting those rooms. The proposed algorithm is general enough to be used for automatic generation of 3D Virtual Worlds representation of any planar graph, however, our research is particularly focused on the automatic generation of 3D Electronic Institutions from the Performative Structure graph.]]
Original language | English |
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Title of host publication | Proceedings of the Thirtieth Australasian Conference on Computer Science |
Publisher | Australian Computer Society |
Number of pages | 1 |
ISBN (Print) | 1920682430 |
Publication status | Published - 2007 |
Event | Australasian Computer Science Conference - Duration: 17 Jan 2011 → … |
Conference
Conference | Australasian Computer Science Conference |
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Period | 17/01/11 → … |
Keywords
- Euclidean algorithm
- virtual reality
- rectangular dualization
- representations of graphs