Abstract
This research in progress demonstrates how Lego Robots could be used to teach Science Technology, Engineering and Mathematics (STEM) by applying the Gamification principles and simulating real life business environments.
Original language | English |
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Title of host publication | i-Society 2017 Proceedings: International Conference on Information Society, July 17-19, 2017, Dublin, Ireland |
Publisher | Infonomics Society |
Pages | 135-136 |
Number of pages | 2 |
ISBN (Print) | 9781908320803 |
Publication status | Published - 2017 |
Event | International Conference on Information Society - Duration: 1 Jan 2017 → … |
Conference
Conference | International Conference on Information Society |
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Period | 1/01/17 → … |
Keywords
- gamification
- educational games
- LEGO toys
- robots
- science
- mathematics