Kick extraction for reducing uncertainty in RoboCup logs

Tomoharu Nakashima, Satoshi Mifune, Jordan Henrio, Oliver Obst, Peter Wang, Mikhail Prokopenko

Research output: Chapter in Book / Conference PaperConference Paperpeer-review

3 Citations (Scopus)

Abstract

The effectiveness of using log information in RoboCup soccer simulation 2D league is shown in this paper. Although it is not possible to exactly know a strategy that a team is taking, that strategy is well represented by how the players in the team kick during games. Extracted kicks such as passes and dribbles form a kick distribution, which hopefully represent the team' strategy. In order to show the usefulness of the kick distribution, a series of computational experiments are conducted where the uncertainty in predicting the game results is reduced by grouping the games based on the kick distributions.
Original languageEnglish
Title of host publicationHuman Interface and the Management of Information: Information and Knowledge in Context: 17th International Conference, HCI International 2015 Los Angeles, CA, USA, August 2–7, 2015: Proceedings, Part II
PublisherSpringer
Pages622-633
Number of pages12
ISBN (Print)9783319206172
DOIs
Publication statusPublished - 2015
EventInternational Conference on Human-Computer Interaction -
Duration: 14 Sept 2015 → …

Publication series

Name
ISSN (Print)0302-9743

Conference

ConferenceInternational Conference on Human-Computer Interaction
Period14/09/15 → …

Keywords

  • RoboCup (conference)
  • artificial intelligence
  • computer simulation
  • human-computer interaction
  • soccer

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