TY - JOUR
T1 - Learner-generated designs in participatory culture : what they are and how they are shaping learning
AU - Kim, Beaumie
AU - Tan, Lynde
AU - Bielaczyc, Katerine
PY - 2015
Y1 - 2015
N2 - Interactive Learning Environments (ILE) journal represents strong scholarly work on giving learners control of their own learning (e.g. Volume 23, Issue 1, 2015) with the use of innovative learning technologies (e.g. Volume 23, Issue 2, 2015). We believe that positioning learners as active meaning makers is changing the landscape of what we may call interactive learning environments. ILE is concerned with “all aspects of the design and use of interactive learning environments in the broadest sense” (ILE, n.d.). In this special issue, we purport to interrogate and further our understanding of the commonly cited term, design, specifically learner-generated designs. This issue brings together scholars from multiple disciplines, including learning sciences, literacy studies, science education, digital media, and pedagogy, to examine the notion of learner-generated designs in both formal and informal learning environments. Multidisciplinary perspectives provide ways of understanding how learners take hold of their culture of learning, shaping it to be more participatory, communicative, collaborative, and digital.
AB - Interactive Learning Environments (ILE) journal represents strong scholarly work on giving learners control of their own learning (e.g. Volume 23, Issue 1, 2015) with the use of innovative learning technologies (e.g. Volume 23, Issue 2, 2015). We believe that positioning learners as active meaning makers is changing the landscape of what we may call interactive learning environments. ILE is concerned with “all aspects of the design and use of interactive learning environments in the broadest sense” (ILE, n.d.). In this special issue, we purport to interrogate and further our understanding of the commonly cited term, design, specifically learner-generated designs. This issue brings together scholars from multiple disciplines, including learning sciences, literacy studies, science education, digital media, and pedagogy, to examine the notion of learner-generated designs in both formal and informal learning environments. Multidisciplinary perspectives provide ways of understanding how learners take hold of their culture of learning, shaping it to be more participatory, communicative, collaborative, and digital.
KW - design
KW - environment
KW - learning
UR - http://handle.uws.edu.au:8081/1959.7/uws:31805
U2 - 10.1080/10494820.2015.1067974
DO - 10.1080/10494820.2015.1067974
M3 - Article
SN - 1049-4820
VL - 23
SP - 545
EP - 555
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 5
ER -