Abstract
![CDATA[Today, there is a lot of hype about new technologies such as immersive virtual reality (VR). After more than five decades, the unfulfilled prophecy that VR would be available to everybody seems to be nearby. These development raises the need to find out how is that design and its education will be influenced by technological change and how they can also benefit from it. The aim of this work-shop is to collaborate, share and discuss on how traditional and new means for ideation, sketching, simulation and production can form a better design workflow. The participants will be invited to contribute analogue or digital concepts (e.g., pen and paper, tablet). A selection of sketches will be transferred to a virtual reality program and developed into a 3D simulation for later 3D printing. The team of presenters will work in flexible and distributed locations in Australia, Netherlands, New Zealand, Spain, and the United States of America. Participants will be invited to share their own circumstances, views, and aspirations in relation to the implementation and potential of new technology in their own design education.]]
Original language | English |
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Title of host publication | Proceedings of DRS LEARNxDESIGN 2021: 6th International Conference for Design Education Researchers: Engaging with Challenges in Design Education, 24-26 September 2021, Jinan, China, Volume 3 |
Publisher | Design Research Society |
Pages | 679-685 |
Number of pages | 7 |
ISBN (Print) | 9781912294459 |
DOIs | |
Publication status | Published - 2021 |
Event | International Conference for Design Education Researchers - Duration: 24 Sept 2021 → … |
Conference
Conference | International Conference for Design Education Researchers |
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Period | 24/09/21 → … |