TY - JOUR
T1 - Opening new dimensions for e-Tourism
AU - Berger, Helmut
AU - Dittenbach, Michael
AU - Merkl, Dieter
AU - Bogdanovych, Anton
AU - Simoff, Simeon
AU - Sierra, Carles
PY - 2007
Y1 - 2007
N2 - In this paper we describe an e-Tourism environment that takes a community-driven approach to foster a lively society of travelers who exchange travel experiences, recommend tourism destinations or just listen to catch some interesting gossip. Moreover, business transactions such as booking a trip or getting assistance from travel advisors or community members are constituent parts of this environment. All these happen in an integrated, game-like e-Business application where each e-Tourist is impersonated as an avatar. More precisely, we apply 3D Electronic Institutions, a framework developed and employed in the area of multi-agent systems, to the tourism domain. The system interface is realized by means of a 3D game engine that provides sophisticated 3D visualization and enables humans to interact with the environment. We present ‘‘itchy feet’’, a prototype implementing this 3D e-Tourism environment to showcase first visual impressions. This new environment is a perfect research playground for examining heterogeneous societies comprising humans and software agents, and their relationship in e-Tourism.
AB - In this paper we describe an e-Tourism environment that takes a community-driven approach to foster a lively society of travelers who exchange travel experiences, recommend tourism destinations or just listen to catch some interesting gossip. Moreover, business transactions such as booking a trip or getting assistance from travel advisors or community members are constituent parts of this environment. All these happen in an integrated, game-like e-Business application where each e-Tourist is impersonated as an avatar. More precisely, we apply 3D Electronic Institutions, a framework developed and employed in the area of multi-agent systems, to the tourism domain. The system interface is realized by means of a 3D game engine that provides sophisticated 3D visualization and enables humans to interact with the environment. We present ‘‘itchy feet’’, a prototype implementing this 3D e-Tourism environment to showcase first visual impressions. This new environment is a perfect research playground for examining heterogeneous societies comprising humans and software agents, and their relationship in e-Tourism.
KW - 3D virtual world
KW - tourism
UR - http://handle.uws.edu.au:8081/1959.7/504814
U2 - 10.1007/s10055-006-0057-z
DO - 10.1007/s10055-006-0057-z
M3 - Article
SN - 1359-4338
VL - 11
SP - 75
EP - 87
JO - Virtualreality : the journal of the Virtual Reality Society
JF - Virtualreality : the journal of the Virtual Reality Society
IS - 45353
ER -