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Player behavior and its impact on cybersecurity threats in online gaming

  • Western Sydney University

Research output: Chapter in Book / Conference PaperConference Paperpeer-review

Abstract

The global mass adoption of online gaming has created significant cybersecurity risks, particularly those targeting players and gaming platforms. While existing research often focuses on technical infrastructure, a critical gap remains in understanding the role of user behavior and psychological factors in enabling these threats. This paper examines the intersection of behavioral patterns and cybersecurity risks within online gaming environments. We employed a systematic literature review and synthesis model, analyzing findings from academic databases (Scopus, IEEE Xplore) and industry reports from 2011-2024 to construct a holistic behavioral risk profile, collecting no primary data. Our findings reveal that many security incidents result from the exploitation of social interactions and psychological vulnerabilities rather than purely technical flaws. We identify key behavioral trends, including poor password hygiene, a lack of digital literacy, and engagement in risky activities such as using unofficial cheats, which significantly increase player susceptibility. The study concludes with the Collaborative Human-Centric Defense Framework, providing actionable recommendations for developers to integrate security-by- design principles and for players to enhance their digital awareness, thereby fostering a more resilient online gaming ecosystem.

Original languageEnglish
Title of host publicationProceedings of the 7th International Conference on Computer and Applications (ICCA 2025), December 22 - 24, 2025, Arab Open University, Bahrain
EditorsJihad M. Alja'am, Najmah Taqi
Place of PublicationU.S.
PublisherIEEE
Number of pages5
ISBN (Electronic)9798331599539
DOIs
Publication statusPublished - 2025
EventInternational Conference on Computer and Applications - Manama, Bahrain
Duration: 22 Dec 202524 Dec 2025
Conference number: 7th

Conference

ConferenceInternational Conference on Computer and Applications
Country/TerritoryBahrain
CityManama
Period22/12/2524/12/25

Keywords

  • anti-cheat mechanisms
  • gamer communities
  • online gaming
  • player behavior

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