@inproceedings{d284fd469bd94193b40332c31b7365b2,
title = "Playing the e-business game in 3D virtual worlds",
abstract = "In this paper we present an integrated, game-like e-Business environment that follows the role model of Massively Multi-User Online Role-Playing Games (MMORPGs). The interface is realized as a 3D virtual world using affordable game engine technology. Our environment provides a platform for conducting business and it is supposed to be a community facilitator to create and establish a lively and sustainable online community involving both, providers and consumers. It is information-rich and multimedia-based offering transparent access to disparate information sources. Copyright the author(s) and CHISIG.",
keywords = "3D virtual worlds, e-Business, game engines, multi-agent systems, online communities",
author = "Helmut Berger and Michael Dittenbach and Dieter Merkl and Anton Bogdanovych and Simeon Simoff and Carles Sierra",
year = "2006",
doi = "10.1145/1228175.1228237",
language = "English",
isbn = "1595935452",
series = "ACM International Conference Proceeding Series",
pages = "333--336",
booktitle = "Proceedings of the 18th Australia Conference on Computer-Human Interaction - Design",
note = "18th Australia Conference on Computer-Human Interaction, OZCHI '06 ; Conference date: 20-11-2006 Through 24-11-2006",
}