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Playing the e-business game in 3D virtual worlds

Research output: Chapter in Book / Conference PaperConference Paper

Abstract

In this paper we present an integrated, game-like e-Business environment that follows the role model of Massively Multi-User Online Role-Playing Games (MMORPGs). The interface is realized as a 3D virtual world using affordable game engine technology. Our environment provides a platform for conducting business and it is supposed to be a community facilitator to create and establish a lively and sustainable online community involving both, providers and consumers. It is information-rich and multimedia-based offering transparent access to disparate information sources.
Original languageEnglish
Title of host publicationOZCHI: 18th Australia Conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments, Nov 20-24, 2006, Sydney
PublisherACM
Number of pages4
ISBN (Print)1595935452
Publication statusPublished - 2006
EventAustralian Computer Human Interaction Conference -
Duration: 1 Jan 2006 → …

Conference

ConferenceAustralian Computer Human Interaction Conference
Period1/01/06 → …

Keywords

  • electronic commerce
  • 3D
  • virtual reality
  • multiagent systems
  • gaming technology
  • computer games

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