Abstract
We evaluate a new technique for synthesizing individualized binaural room impulse responses for headphone-rendered virtual auditory space (VAS) from B-format room impulse responses (RIRs) recorded with a Soundfield micro- phone, and a listener's anechoic head-related impulse responses (HRIRs). Traditionally, B-format RIRs are decoded for loudspeaker playback using either Ambisonics or Spatial Impulse Response Rendering. For headphone playback, virtual loudspeakers are commonly simulated using HRIRs. However, the number and position of loudspeakers should not really be a factor in headphone playback. Hence, we present a new technique for headphone-rendered VAS which is not limited by the number and position of loudspeakers and compare its performance with traditional methods via a psychoacoustic experiment.
Original language | English |
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Title of host publication | Principles and Applications of Spatial Hearing |
Editors | Yôiti Suzuki, Douglas Brungart, Yukio Iwaya, Kazuhiro Iida, Densil Cabrera, Hiroaki Kato |
Place of Publication | Singapore |
Publisher | World Scientific Press |
Pages | 303-313 |
Number of pages | 11 |
ISBN (Electronic) | 9789814465410 |
ISBN (Print) | 9789814313872 |
DOIs | |
Publication status | Published - 2011 |