TY - JOUR
T1 - Robot assisted language learning through games : a comparison of two case studies
AU - Mubin, Omar
AU - Shahid, Suleman
AU - Bartneck, Christoph
PY - 2013
Y1 - 2013
N2 - In our research we advocate using game based scenarios for Robot Assisted Language Learning (RALL). We present two case studies that utilized such a methodology and also analyzed what constructs would have a pedagogical benefit. The constructs included various attributes such as, type of robot, location of learning, role of robot, role of teacher, etc. Our results showed that close linkages with existing curriculum reaped benefits and running RALL for small groups of children is the ideal case. We also reflect on how using game based scenarios for RALL resulted in higher motivation for the students.
AB - In our research we advocate using game based scenarios for Robot Assisted Language Learning (RALL). We present two case studies that utilized such a methodology and also analyzed what constructs would have a pedagogical benefit. The constructs included various attributes such as, type of robot, location of learning, role of robot, role of teacher, etc. Our results showed that close linkages with existing curriculum reaped benefits and running RALL for small groups of children is the ideal case. We also reflect on how using game based scenarios for RALL resulted in higher motivation for the students.
UR - http://handle.uws.edu.au:8081/1959.7/534110
M3 - Article
SN - 1321-2133
VL - 13
SP - 9
EP - 14
JO - Australian Journal of Intelligent Information Processing Systems
JF - Australian Journal of Intelligent Information Processing Systems
IS - 3
ER -