TY - JOUR
T1 - Towards a league-independent qualitative soccer theory for RoboCup
AU - Dylla, Frank
AU - Ferrein, Alexander
AU - Lakemeyer, Gerhard
AU - Murray, Jan
AU - Obst, Oliver
AU - Röfer, Thomas
AU - Stolzenburg, Frieder
AU - Visser, Ubbo
AU - Wagner, Thomas
PY - 2005
Y1 - 2005
N2 - The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they are usable for multiple RoboCup soccer leagues, i.e. for different hardware platforms. We investigate if and how soccer theory can be formalized such that specification and execution is possible. The advantage is clear: theory abstracts from hardware and from specific situations in leagues. We introduce basic primitives compliant with the terminology known in soccer theory, discuss an example on an abstract level and formalize it. We then consider aspects of different RoboCup leagues in a case study and examine how examples can be instantiated in three different leagues.
AB - The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they are usable for multiple RoboCup soccer leagues, i.e. for different hardware platforms. We investigate if and how soccer theory can be formalized such that specification and execution is possible. The advantage is clear: theory abstracts from hardware and from specific situations in leagues. We introduce basic primitives compliant with the terminology known in soccer theory, discuss an example on an abstract level and formalize it. We then consider aspects of different RoboCup leagues in a case study and examine how examples can be instantiated in three different leagues.
UR - http://www.scopus.com/inward/record.url?scp=26444505461&partnerID=8YFLogxK
U2 - 10.1007/978-3-540-32256-6_58
DO - 10.1007/978-3-540-32256-6_58
M3 - Conference article
AN - SCOPUS:26444505461
SN - 0302-9743
VL - 3276
SP - 611
EP - 618
JO - Agents for Games and Simulations II
JF - Agents for Games and Simulations II
ER -