Training classifiers with shadow features for sensor-based human activity recognition

Simon Fong, Wei Song, Kyungeun Cho, Raymond Wong, Kelvin K. L. Wong

Research output: Contribution to journalArticlepeer-review

16 Citations (Scopus)

Abstract

In this paper, a novel training/testing process for building/using a classification model based on human activity recognition (HAR) is proposed. Traditionally, HAR has been accomplished by a classifier that learns the activities of a person by training with skeletal data obtained from a motion sensor, such as Microsoft Kinect. These skeletal data are the spatial coordinates (x, y, z) of different parts of the human body. The numeric information forms time series, temporal records of movement sequences that can be used for training a classifier. In addition to the spatial features that describe current positions in the skeletal data, new features called 'shadow features' are used to improve the supervised learning efficacy of the classifier. Shadow features are inferred from the dynamics of body movements, and thereby modelling the underlying momentum of the performed activities. They provide extra dimensions of information for characterising activities in the classification process, and thereby significantly improve the classification accuracy. Two cases of HAR are tested using a classification model trained with shadow features: one is by using wearable sensor and the other is by a Kinect-based remote sensor. Our experiments can demonstrate the advantages of the new method, which will have an impact on human activity detection research.
Original languageEnglish
Article number476
Number of pages22
JournalSensors
Volume17
Issue number3
DOIs
Publication statusPublished - 2017

Open Access - Access Right Statement

©2017 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/)

Keywords

  • classification
  • human activity recognition
  • pattern perception
  • supervised learning (machine learning)
  • wearable computers

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