trope

Sarah Waterson, Elena Knox, Cristyn Davies

Research output: Creative WorksAudio or Visual recording

Abstract

Trope is one of the more compelling experiments with literary production in the virtual environment of Second Life. Visitors to the conVerge island are able to explore the variety of landscape and architectural designs, read text presented in the form of books and a floating geometric maze, and enjoy a fireworks display. The significance and appeal of the project derives from the creative use of an increasingly commercial platform, thus blurring the lines between aesthetics and instrumentality, work and play, education and entertainment.
Original languageEnglish
Place of Publicationonline
PublisherSecond Life
Sizepoems, short stories presented in a virtual creative environment
Publication statusPublished - 2008

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