Using GDL to represent domain knowledge for automated negotiations

Dave De Jonge, Dongmo Zhang

Research output: Chapter in Book / Conference PaperConference Paperpeer-review

13 Citations (Scopus)

Abstract

Current negotiation algorithms often assume that utility has an explicit representation as a function over the set of possible deals and that for any deal its utility value can be calculated easily. We argue however, that a more realistic model of negotiations would be one in which the negotiator has certain knowledge about the domain and must reason with this knowledge in order to determine the value of a deal, which is time-consuming. We propose to use Game Description Language to model such negotiation scenarios, because this may enable us to apply existing techniques from General Game Playing to implement domain-independent, reasoning, negotiation algorithms.
Original languageEnglish
Title of host publicationAutonomous Agents and Multiagent Systems: AAMAS 2016 Workshops, Visionary Papers, Singapore, May 9-10, 2016, Revised Selected Papers
PublisherSpringer
Pages134-153
Number of pages20
ISBN (Print)9783319468396
DOIs
Publication statusPublished - 2016
EventInternational Conference on Autonomous Agents and Multiagent Systems -
Duration: 9 May 2016 → …

Publication series

Name
ISSN (Print)0302-9743

Conference

ConferenceInternational Conference on Autonomous Agents and Multiagent Systems
Period9/05/16 → …

Keywords

  • artificial intelligence
  • game theory
  • intelligent agents (computer software)

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