VET and the Diffusion and Implementation of Innovation in the Mining, Solar Energy and Computer Games Sectors

Robert Dalitz, Phillip Toner, Tim Turpin

Research output: Book/Research ReportResearch report

Abstract

This report examines the linkages between innovation and skills development in vocational education and training (VET) across three industry sectors: mining, solar energy and computer gaming. Using a case study approach, the research finds that each of the industry sectors differs in their relationship between innovation and the education and training system. However, the formal VET system is seen as being very important in teaching the underlying skills and knowledge of a vocation. In contrast, informal on-the-job learning imparts the actual skills for innovation, but based on what was learnt formally. The VET system is seen as being slow in responding to new skills needs; however, whether this represents a bad thing is debatable.
Original languageEnglish
Place of PublicationAdelaide, S.A.
PublisherNCVER
Number of pages53
ISBN (Print)9781921955150
Publication statusPublished - 2011

Fingerprint

Dive into the research topics of 'VET and the Diffusion and Implementation of Innovation in the Mining, Solar Energy and Computer Games Sectors'. Together they form a unique fingerprint.

Cite this