Virtual agents and 3D virtual worlds for preserving and simulating cultures

Anton Bogdanovych, Juan A. Rodríguez-Aguilar, Simeon J. Simoff, Alex S. Cohen

    Research output: Chapter in Book / Conference PaperChapter

    18 Citations (Scopus)

    Abstract

    Many researchers associate a culture with some form of knowledge; other scholars stress the importance of the environment inhabited by the knowledge carriers; while archaeologists learn about cultures through the objects produced in the environment as a result of utilizing this knowledge. In our work we propose a model of virtual culture that preserves the environment, objects and knowledge associated with a certain culture in a 3D Virtual World. We highlight the significance of virtual agents in our model as, on the one hand, being the knowledge carriers and, on the other hand, being an important element establishing the connection between the environment, objects and knowledge. For testing the resulting model we have developed a research prototype simulating the culture of the ancient City of Uruk 3000 B. C. (one of the first human-built cities on Earth) within a Virtual World of Second Life.
    Original languageEnglish
    Title of host publicationIntelligent virtual agents : 9th international conference, IVA 2009, Amsterdam, the Netherlands, September 14-16, 2009 : proceedings
    EditorsZsófia Ruttkay, Michael Kipp, Anton Nijholt, Hannes Högni Vilhjálmsson
    Place of PublicationGermany
    PublisherSpringer
    Pages257-271
    Number of pages15
    ISBN (Print)9783642043796
    Publication statusPublished - 2009

    Keywords

    • Uruk culture
    • artificial intelligence
    • historic preservation
    • intelligent agents (computer software)
    • virtual reality

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