Virtual worlds : synopsis of user interfaces and accessibility initiatives

Stephen Hansen, Joanna Richardson, Allan Ellis

    Research output: Chapter in Book / Conference PaperConference Paper

    Abstract

    This paper provides a review from the current academic and popular literature of current initiatives in providing alternative user interfaces for virtual worlds. Second Life as a current popular 3D online multiuser virtual environments (MUVEs) is looked at in particular. These initiatives are to address various accessibility issues for the visual, hearing and motion impaired rather than in the areas of intellectual or cognitive. These initiatives cover the use of variable sound for 3D simulation, hepatic devices working with other senses, use of speech to text, enriched multi-media environments and alternate client software.
    Original languageEnglish
    Title of host publicationAusweb08: Reflecting on the Past: Anticipating the Future: Proceedings of the 14th Australasian World Wide Web Conference, held in Ballina, N.S.W., 5-9 April, 2010
    PublisherSouthern Cross University
    Number of pages9
    ISBN (Print)9780980498004
    Publication statusPublished - 2008
    EventAustralian World Wide Web Conference -
    Duration: 1 Jan 2008 → …

    Conference

    ConferenceAustralian World Wide Web Conference
    Period1/01/08 → …

    Keywords

    • virtual reality
    • user interfaces (computer systems)
    • computers and people with disabilities
    • accessibility
    • Second Life (game)

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